AI Insights · Timothy · April 2022
Top 5 Battlefield Commander Games on Android in Hungary - Q1 2022
Discover the performance trends of the top Battlefield Commander games on Android in Hungary during Q1 2022, including weekly downloads, revenue, and active users.
In Q1 2022, the top Battlefield Commander games on Android in Hungary showed varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each game fared during this period, based on data from Sensor Tower.
Clash Royale from Supercell experienced fluctuations in weekly revenue, peaking at around $10.2K in the first week of January and then gradually declining to $3K by late March. Weekly downloads for the game started at approximately 2.5K in late December and saw a slight dip, stabilizing around 1.2K to 1.9K towards the end of the quarter. The game's weekly active users remained relatively stable, hovering between 180K and 203K throughout the quarter.
Art of War: Legions by Fastone Games HK showed a downward trend in weekly revenue, starting at $1.7K in late December and dropping to about $900 by the end of March. Weekly downloads also exhibited a similar trend, beginning at 653 and decreasing to 254 by the end of the quarter. The game's weekly active users peaked at 5.7K in mid-March before falling to 3.2K in late March.
Valor Legends: Idle RPG from Century Games PTE. LTD. had a relatively stable performance in terms of weekly revenue, with peaks around $865 in early February and a gradual decline to $365 by late March. Weekly downloads started at 425 in late December, peaking at 607 in mid-January, and then fluctuating before reaching 388 at the end of the quarter. The game's weekly active users saw a peak of 1.3K in late January, decreasing to 932 by the end of March.
Might & Magic: Era of Chaos by Ubisoft Mobile Games had a consistent weekly revenue, peaking at $768 in late January and around $725 by the end of March. Weekly downloads were minimal, starting at 63 and dropping to single digits by late March. The game's weekly active users remained stable, fluctuating between 363 and 490 throughout the quarter.
TFT: Teamfight Tactics from Riot Games, Inc displayed an interesting trend in weekly revenue, with a significant peak at $1.1K in mid-February and then a gradual decline to $173 by late March. Weekly downloads started at 618 in late December, gradually decreasing to around 310 by the end of March. The game's weekly active users were relatively stable, ranging from 9.8K to 11.7K during the quarter.
For more insights on app performance, visit Sensor Tower.